HTML game
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Week 1
1.2 The Timed
1.3 Advanced
1.4 Creating tracks on the fly, syncing HTML content with a video
1.5 The Web Audio
week2: game programing
2.2 Basic concepts of HTML5 game development
2.3 A simple game framework: graphics, animations and interactions
2.4 Time-based animation
2.5 Animating multiple objects, collision detection
2.6 Sprite-based animation
2.7 Game states
Week 3: HTML5 up and down
3.2 File API and Ajax / XHR2 requests
3.3 Drag and drop: the basics
3.4 Drag and drop: working with files
3.5 Forms and files
3.6 IndexedDB
3.7 Conclusion on client-side persistence
Week 4: Web compo, HTML5 APIs
4.2 Web Components
4.3 Web Workers
4.4 The Orientation and Device Motion APIs
4.5 Where to from here?
Category:
2.5 Animating multiple objects, collision detection
February 15, 2019
van an nguyen
Discussion topics and optional projects
February 15, 2019
van an nguyen
Adding collision detection to the game framework
February 15, 2019
February 15, 2019
van an nguyen
Collision detection
February 15, 2019
van an nguyen
Adding balls to the game framework
February 15, 2019
van an nguyen
Animating multiple objects (enemies, obstacles, etc.)
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