HTML game
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Week 1
1.2 The Timed
1.3 Advanced
1.4 Creating tracks on the fly, syncing HTML content with a video
1.5 The Web Audio
week2: game programing
2.2 Basic concepts of HTML5 game development
2.3 A simple game framework: graphics, animations and interactions
2.4 Time-based animation
2.5 Animating multiple objects, collision detection
2.6 Sprite-based animation
2.7 Game states
Week 3: HTML5 up and down
3.2 File API and Ajax / XHR2 requests
3.3 Drag and drop: the basics
3.4 Drag and drop: working with files
3.5 Forms and files
3.6 IndexedDB
3.7 Conclusion on client-side persistence
Week 4: Web compo, HTML5 APIs
4.2 Web Components
4.3 Web Workers
4.4 The Orientation and Device Motion APIs
4.5 Where to from here?
February 17, 2019
van an nguyen
Further reading (general)
February 17, 2019
van an nguyen
I18n further reading
February 17, 2019
van an nguyen
Discussion topics and projects
February 17, 2019
February 17, 2019
van an nguyen
The Device Motion API
February 17, 2019
van an nguyen
Get different angles
February 17, 2019
van an nguyen
The coordinate system
February 17, 2019
van an nguyen
Intro to the orientation API
February 17, 2019
van an nguyen
Discussion topics and projects
February 17, 2019
van an nguyen
Web Workers: demos
February 17, 2019
van an nguyen
Web Workers: examples
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