HTML game
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Week 1
1.2 The Timed
1.3 Advanced
1.4 Creating tracks on the fly, syncing HTML content with a video
1.5 The Web Audio
week2: game programing
2.2 Basic concepts of HTML5 game development
2.3 A simple game framework: graphics, animations and interactions
2.4 Time-based animation
2.5 Animating multiple objects, collision detection
2.6 Sprite-based animation
2.7 Game states
Week 3: HTML5 up and down
3.2 File API and Ajax / XHR2 requests
3.3 Drag and drop: the basics
3.4 Drag and drop: working with files
3.5 Forms and files
3.6 IndexedDB
3.7 Conclusion on client-side persistence
Week 4: Web compo, HTML5 APIs
4.2 Web Components
4.3 Web Workers
4.4 The Orientation and Device Motion APIs
4.5 Where to from here?
Category:
3.7 Conclusion on client-side persistence
February 17, 2019
van an nguyen
Web storage vs IndexedDB, cache, File API, XHR2, etc.
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