HTML game

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  • Home
  • Week 1
    • 1.2 The Timed
    • 1.3 Advanced
    • 1.4 Creating tracks on the fly, syncing HTML content with a video
    • 1.5 The Web Audio
  • week2: game programing
    • 2.2 Basic concepts of HTML5 game development
    • 2.3 A simple game framework: graphics, animations and interactions
    • 2.4 Time-based animation
    • 2.5 Animating multiple objects, collision detection
    • 2.6 Sprite-based animation
    • 2.7 Game states
  • Week 3: HTML5 up and down
    • 3.2 File API and Ajax / XHR2 requests
    • 3.3 Drag and drop: the basics
    • 3.4 Drag and drop: working with files
    • 3.5 Forms and files
    • 3.6 IndexedDB
    • 3.7 Conclusion on client-side persistence
  • Week 4: Web compo, HTML5 APIs
    • 4.2 Web Components
    • 4.3 Web Workers
    • 4.4 The Orientation and Device Motion APIs
    • 4.5 Where to from here?

Category: Week 1: Advanced HTML5 multimedia

February 15, 2019February 15, 2019 van an nguyen

Working with streamed content

February 7, 2019 van an nguyen

Introduction to the Web Audio API

February 7, 2019 van an nguyen

Discussion and projects

February 7, 2019 van an nguyen

Update the document in sync with a media playing

February 7, 2019 van an nguyen

1.Creating tracks on the fly: example with sound sprites

February 7, 2019 van an nguyen

Discussion and optional project

February 7, 2019 van an nguyen

Example 5: creating a chapter menu with image thumbnails, using JSON cues

February 7, 2019 van an nguyen

Example 4: making a simple chapter navigation menu

February 7, 2019 van an nguyen

Example 3: adding buttons for choosing the subtitle/caption track

February 7, 2019 van an nguyen

Example 1: a video player with clickable transcript on the side

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